These can sometimes have special rules, but are often played out with the same strategies seen in standard battles. There are also shortened battles, which only last one round. Standard battles carry out in the best-of-three format, where you try to do the obvious either by destroying your opponent’s cards or simply winning by having a greater army and buffing until the cows come home. There are no longer three rows on each side – only two (ranged and melee). Obviously, one is the Gwent battles, but there’s more than just your standard best-of-three battles here. Thronebreaker is split into a few different modes of play. To name just a few, you’ll visit Lyria, Aedirn and Mahakam, all with their own unique and beautifully crafted environments. Accompanied by an ever-growing and eclectic army, the player will get the chance to explore realms and areas which have never been seen before in any of the previous Witcher titles. Staunchly proud of her land and people, Meve sets out on a dark journey of revenge, full of difficult, and at times haunting, choices. However, certain events conspire and she is stripped of her Crown and title. Invasion is imminent, and so war veteren Meve sets out on the warpath. Tensions have grown between power-hungry Nilfgaard and the Northern Realms. It appears that CD Projekt Red grew interested in Meve’s story and saw an opportunity for expansion and further storytelling, and so we have Thronebreaker. In the original Witcher novels by Andrzej Sapkowski, Queen Meve’s story is no more than an interesting footnote. In Thronebreaker, you play as Meve, Queen of Lyria and Rivia.
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